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#include "statuschecker.h"
QSqlQuery StatusChecker::getNextServer(const int ¤tServerId)
{
// select server with >id
QSqlQuery q;
QString selectString = "SELECT id, ip, queryport, gamename, f_auth FROM serverlist "
"WHERE id > :currentServerID "
"AND (dt_updated > :timestamp OR dt_sync > :timestamp)"
"LIMIT 1";
// bind values and execute
q.prepare(selectString);
q.bindValue(":currentServerID", currentServerId);
q.bindValue(":timestamp", QDateTime::currentDateTime()
.addSecs(-_coreObject->Settings.ListenServerSettings.serverttl_s)
.toSecsSinceEpoch());
if ( ! q.exec() )
reportQuery(q);
return q;
}
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