blob: 49f8155866df9daf2841fd224ad7f9c6dcab49ee (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
|
#ifndef SYNCCLIENT_H
#define SYNCCLIENT_H
#include <QTimer>
#include <QTcpSocket>
#include <QHostAddress>
#include "Core/CoreObject/coreobject.h"
#include "Database/Common/commonactions.h"
#include "Protocols/GameSpy0/gamespy0.h"
#include "Protocols/GameSpy0/securevalidate.h"
class SyncClient: public QObject
{
Q_OBJECT
public:
SyncClient(const QSharedPointer<CoreObject> &coreObject,
const QString &remoteHost,
const unsigned short int &remotePort);
private:
QSharedPointer<CoreObject> _coreObject;
const int _timeOutTime_ms = 15000;
// tcp client handles
QTcpSocket _tcpSocket;
QTimer _timeOut;
QString _rxBuffer = "";
QString _clientLabel;
// helpers
int _queryId = 0;
// functions
QStringList replyQuery(const QMultiHash<QString, QString> &query);
private: // update sync time in database
bool updateSyncedServer(const QString &serverAddress,
const unsigned short &serverPort);
private slots:
void onSyncConnect();
void onSyncRead();
void onSyncDisconnect();
void onSyncTimeOut();
signals:
};
#endif // SYNCCLIENT_H
|