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-rw-r--r--Database/Common/commonactions.h31
-rw-r--r--Database/Common/existserver.cpp21
-rw-r--r--Database/Common/getgamenames.cpp28
-rw-r--r--Database/Common/getnumgames.cpp30
-rw-r--r--Database/Common/insertserver.cpp26
-rw-r--r--Database/Common/selectserverlist.cpp31
-rw-r--r--Database/Common/updateserver.cpp47
7 files changed, 0 insertions, 214 deletions
diff --git a/Database/Common/commonactions.h b/Database/Common/commonactions.h
deleted file mode 100644
index 3bce0b6..0000000
--- a/Database/Common/commonactions.h
+++ /dev/null
@@ -1,31 +0,0 @@
-#ifndef COMMONACTIONS_H
-#define COMMONACTIONS_H
-
-#include <QDateTime>
-#include "Database/databaseinterface.h"
-#include "Logger/logprimitive.h"
-
-// insert, update or delete a server from the list
-bool insertServer(const QString &serverAddress,
- const unsigned short &serverPort,
- const QString &gamename,
- const bool &directBeacon);
-
-bool updateServer(const QString &serverAddress,
- const unsigned short &serverPort,
- const QString &gamename,
- const bool &directBeacon,
- const bool &authenticated);
-
-bool existServer(const QString &serverAddress,
- const unsigned short &serverPort);
-
-QSqlQuery selectServerList(const QString &gamename,
- const int &serverAge_s,
- const bool &withSyncData);
-
-QStringList getGamenames(const int &serverAge_s);
-
-QHash<QString, int> getNumGames(const int &serverAge_s);
-
-#endif // COMMONACTIONS_H
diff --git a/Database/Common/existserver.cpp b/Database/Common/existserver.cpp
deleted file mode 100644
index 9609948..0000000
--- a/Database/Common/existserver.cpp
+++ /dev/null
@@ -1,21 +0,0 @@
-#include "commonactions.h"
-
-bool existServer(const QString &serverAddress,
- const unsigned short &serverPort)
-{
- // find existing entry
- QSqlQuery q;
- QString selectString = "SELECT id FROM serverlist "
- "WHERE ip = :ip AND queryport = :queryport ";
-
- // bind values and execute
- q.prepare(selectString);
- q.bindValue(":ip", serverAddress);
- q.bindValue(":queryport", serverPort);
-
- if ( ! q.exec() )
- return reportQuery(q);
-
- // was a row/server found?
- return q.next();
-}
diff --git a/Database/Common/getgamenames.cpp b/Database/Common/getgamenames.cpp
deleted file mode 100644
index 8093f7c..0000000
--- a/Database/Common/getgamenames.cpp
+++ /dev/null
@@ -1,28 +0,0 @@
-#include "commonactions.h"
-
-QStringList getGamenames(const int &serverAge_s)
-{
- // init output
- QStringList gamenameList;
-
- // retrieve active gamenames from database
- QSqlQuery q;
- QString selectString = "SELECT DISTINCT gamename FROM serverlist "
- "WHERE dt_updated > :timestamp "
- "ORDER BY gamename ASC";
-
- // bind and execute
- q.prepare(selectString);
- q.bindValue(":timestamp", QDateTime::currentDateTime().addSecs(-serverAge_s ).toSecsSinceEpoch());
-
- if ( ! q.exec() )
- reportQuery(q);
-
- // parse to stringlist
- while ( q.next() )
- {
- gamenameList.append( q.value(0).toString() );
- }
-
- return gamenameList;
-}
diff --git a/Database/Common/getnumgames.cpp b/Database/Common/getnumgames.cpp
deleted file mode 100644
index 1425427..0000000
--- a/Database/Common/getnumgames.cpp
+++ /dev/null
@@ -1,30 +0,0 @@
-#include "commonactions.h"
-
-QHash<QString, int> getNumGames(const int &serverAge_s)
-{
- QSqlQuery q;
- QHash<QString, int> numGames;
-
- // number of games
- q.prepare("SELECT count(gamename) FROM gameinfo");
- if ( ! q.exec() )
- reportQuery(q);
- if (q.next())
- numGames["numTotal"] = q.value(0).toInt();
-
- // number of active games
- QString selectString = "SELECT count(gamename) FROM gameinfo "
- "WHERE num_direct > 0 "
- "OR num_total > 0 ";
- q.prepare(selectString);
- q.bindValue(":timestamp", QDateTime::currentDateTime().addSecs(-serverAge_s ).toSecsSinceEpoch());
- if ( ! q.exec() )
- reportQuery(q);
- if (q.next())
- numGames["numActive"] = q.value(0).toInt();
-
-
- // TODO: get more relevant stats
-
- return numGames;
-}
diff --git a/Database/Common/insertserver.cpp b/Database/Common/insertserver.cpp
deleted file mode 100644
index 05b2eaa..0000000
--- a/Database/Common/insertserver.cpp
+++ /dev/null
@@ -1,26 +0,0 @@
-#include "commonactions.h"
-
-// insert a server into the list
-bool insertServer(const QString &serverAddress,
- const unsigned short &serverPort,
- const QString &gamename,
- const bool &directBeacon)
-{
- // insert query string
- QSqlQuery q;
- QString insertString = "INSERT INTO serverlist (ip, queryport, gamename, f_direct) "
- "VALUES (:ip, :queryport, :gamename, :directbeacon)";
-
- // bind values and execute
- q.prepare(insertString);
- q.bindValue(":ip", serverAddress);
- q.bindValue(":queryport", serverPort);
- q.bindValue(":gamename", gamename);
- q.bindValue(":directbeacon", ( directBeacon ? 1 : 0 ) ); // bool to int
-
- if ( ! q.exec() )
- return reportQuery(q);
-
- // was a row inserted?
- return (q.numRowsAffected() > 0);
-}
diff --git a/Database/Common/selectserverlist.cpp b/Database/Common/selectserverlist.cpp
deleted file mode 100644
index c4797ed..0000000
--- a/Database/Common/selectserverlist.cpp
+++ /dev/null
@@ -1,31 +0,0 @@
-#include "commonactions.h"
-
-QSqlQuery selectServerList(const QString &gamename,
- const int &serverAge_s,
- const bool &withSyncData)
-{
- // retrieve servers from database
- QSqlQuery q;
- QString selectString = "SELECT ip, queryport FROM serverlist "
- "WHERE gamename = :gamename ";
-
- if ( withSyncData )
- {
- // relies on sync data to be accurate (if checker is not enabled)
- selectString += "AND (dt_updated > :timestamp OR dt_sync > :timestamp)";
- }
- else
- {
- // sync data may not be (sufficiently) accurate, only use data that we verified directly
- selectString += "AND dt_updated > :timestamp";
- }
-
- // bind values and execute
- q.prepare(selectString);
- q.bindValue(":gamename", gamename);
- q.bindValue(":timestamp", QDateTime::currentDateTime().addSecs(-serverAge_s ).toSecsSinceEpoch());
- if ( ! q.exec() )
- reportQuery(q);
-
- return q;
-}
diff --git a/Database/Common/updateserver.cpp b/Database/Common/updateserver.cpp
deleted file mode 100644
index 24fa26f..0000000
--- a/Database/Common/updateserver.cpp
+++ /dev/null
@@ -1,47 +0,0 @@
-#include "commonactions.h"
-
-bool updateServer(const QString &serverAddress,
- const unsigned short &serverPort,
- const QString &gamename,
- const bool &directBeacon,
- const bool &authenticated
- )
-{
- // update existing entry, but do not insert.
- QSqlQuery q;
- QString updateString;
-
- // update with available values
- updateString = "UPDATE serverlist SET ";
-
- /*
- * Note that direct/auth set to 'false' will NOT override a previous value in the database
- */
-
- // is this a direct beacon?
- if (directBeacon)
- {
- updateString += "f_direct = 1, ";
- updateString += "dt_beacon = :timestamp, ";
- }
-
- // did the server authenticate?
- if (authenticated) updateString += "f_auth = 1, ";
-
- updateString += "gamename = :gamename, "
- "dt_updated = :timestamp "
- "WHERE ip = :ip AND queryport = :queryport";
-
- // bind values and execute
- q.prepare(updateString);
- q.bindValue(":ip", serverAddress);
- q.bindValue(":queryport", serverPort);
- q.bindValue(":gamename", gamename);
- q.bindValue(":timestamp", QDateTime::currentSecsSinceEpoch() );
-
- if ( ! q.exec() )
- return reportQuery(q);
-
- // was a row updated?
- return (q.numRowsAffected() > 0);
-}