diff options
Diffstat (limited to 'Core/CoreObject')
| -rw-r--r-- | Core/CoreObject/coreobject.cpp | 5 | ||||
| -rw-r--r-- | Core/CoreObject/coreobject.h | 30 | ||||
| -rw-r--r-- | Core/CoreObject/serverinfostructure.h | 31 |
3 files changed, 0 insertions, 66 deletions
diff --git a/Core/CoreObject/coreobject.cpp b/Core/CoreObject/coreobject.cpp deleted file mode 100644 index 11d1ab6..0000000 --- a/Core/CoreObject/coreobject.cpp +++ /dev/null @@ -1,5 +0,0 @@ -#include "coreobject.h" - -CoreObject::CoreObject() -{ -} diff --git a/Core/CoreObject/coreobject.h b/Core/CoreObject/coreobject.h deleted file mode 100644 index 91bd33b..0000000 --- a/Core/CoreObject/coreobject.h +++ /dev/null @@ -1,30 +0,0 @@ -#ifndef COREOBJECT_H -#define COREOBJECT_H - -#include "Core/CoreObject/serverinfostructure.h" -#include "Core/GameInfo/gameinfostructure.h" -#include "Logger/logger.h" -#include "Settings/settingstructure.h" - -class CoreObject -{ -public: - CoreObject(); - - // struct with internal and external settings - SettingStructure Settings; - - // list of game details: gamename, cipher - QHash<QString, GameInfo> SupportedGames; - - // logging functions - Logger Log; - - // server address list acquired through third party masterservers - QList<ServerInfo> PendingServers; - - // generate our session/identification string, to prevent self-syncing - QString masterserverIdentity; // msid value -}; - -#endif // COREOBJECT_H diff --git a/Core/CoreObject/serverinfostructure.h b/Core/CoreObject/serverinfostructure.h deleted file mode 100644 index 4f86adb..0000000 --- a/Core/CoreObject/serverinfostructure.h +++ /dev/null @@ -1,31 +0,0 @@ -#ifndef SERVERINFOSTRUCTURE_H -#define SERVERINFOSTRUCTURE_H - -#include <QDateTime> -#include <QHostAddress> - -struct ServerInfo -{ - // server address - QHostAddress ip; - - // server port - unsigned short port = 0; - - // gamename - QString gamename = ""; - - // date that the serverinfo was added or last updated - qint64 time = QDateTime::currentSecsSinceEpoch(); -}; - -// compare operator -inline bool operator== (const ServerInfo serverInfo1, const ServerInfo serverInfo2) -{ - // compare address, port and gamename. ignore time. - return ( serverInfo1.ip.isEqual(serverInfo2.ip) and - serverInfo1.port == serverInfo2.port and - serverInfo1.gamename == serverInfo2.gamename ); -} - -#endif // SERVERINFOSTRUCTURE_H |
