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authorDark1-dev <shansarkar272@gmail.com>2023-03-01 21:28:57 +0600
committerGitHub <noreply@github.com>2023-03-01 21:28:57 +0600
commitc784240d1af68dbd8d0466822b34fd05d6ccdda1 (patch)
tree5446821b895c8290d1a366b902f1411dfca9733e
downloadMasterserver-Qt5-c784240d1af68dbd8d0466822b34fd05d6ccdda1.tar.gz
Masterserver-Qt5-c784240d1af68dbd8d0466822b34fd05d6ccdda1.zip
Add files via upload
Initialize repository
-rw-r--r--Changelog200
-rw-r--r--Dockerfile25
-rw-r--r--LICENSE.md25
-rw-r--r--README.docker.md47
-rw-r--r--README.md162
-rw-r--r--bin/MasterServer-linux-amd64bin0 -> 494064 bytes
-rw-r--r--data/MasterServer-Settings.ini37
-rw-r--r--data/SupportedGames.json17798
-rw-r--r--log/logfile.log1
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diff --git a/Changelog b/Changelog
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+Changelog for MasterServer-Qt
+---
+
+v0.27 2022-07-19:
+ * Default to IPv4-addresses
+ * Remove unnecessary IPv4/IPv6-to-string conversions
+ * Remove similar/unnecessary log messages
+ * Solve some encoding issues
+ * Merge similar types of UDP data structs
+ * Improve readability in some comments/statements
+ * Remove explicit IPv6 serverlist request option
+ * Sync using SQLite transactions (performance)
+
+v0.26b 2022-05-17:
+ * update supportedgames with Duke Nukem Forever entry
+
+v0.26 2021-09-14:
+ * update gamenames on beacon/checker update (fix for issue #1)
+
+v0.25 2021-08-06:
+ * authenticate servers added through sync
+
+v0.24 2021-08-05:
+ * Handle refused/reset connections when syncing
+ * Part 2 for fixing "GLib-ERROR: Too many open files" implemented
+
+v0.23 2021-08-04:
+ * Fix for "GLib-ERROR: Too many open files" implemented
+ * Clean up debug symbols
+ * Optimisation for statuschecker database query
+
+v0.22 2021-04-03:
+ * Update hostport from Checker data (yeah, really)
+ * Remove duplicate/debug TCP disconnect messages
+ * Sanity checks and reduce complexity for secure/validate challenge
+ * Proper crediting for Luigi Auriemma's code
+ * Rename related log fields to "secure"
+ * Force absolute paths to config, log and settings
+
+v0.21 2021-03-27:
+ * Selective updating with Checker data
+
+v0.20 2021-03-24:
+ * Module dis/enabling from core instead of module
+ * Alter dynamics of syncing and address checking
+ * Only sync/uplink with addresses in config, not from database
+ * Add database column for update after sync
+ * Incoming sync directly to database
+ * Outgoing sync only sends updated, authenticated servers
+ * Fixed catastrophic timer-in-a-timer bug
+ * Remove UplinkServer struct
+ * Remove PendingServers list from coreobject
+ * Seperate gameinfo function from coreobject
+ * Clear out serverchecker buffer after completion final
+ * Manually trigger readyRead signal periodically
+
+v0.19 2021-02-16:
+ * Restrict database type to SQLite only
+ * Remove database section from settings and readme
+ * Trim expert settings and internal variables
+ * Remove expert settings from readme
+
+v0.18 2021-02-16:
+ * Seperate version code from coreobject
+ * Seperate logging code from coreobject
+ * Expend cycling datatype
+ * Remove unused/separate displayEvent
+
+v0.17 2021-02-15:
+ * Use default file locations
+ * Detach loading settings from coreobject
+ * Move settings code one level up
+ * Update manual with default file locations
+
+v0.16 2021-01-13:
+ * Character encoding for proper hostnames
+ * Syncer timeout/disconnect feedback
+ * Maintenance settings
+ * Update server statistics (solves replyQuery() not showing stats)
+ * Prune direct beacons that are no longer broadcasting/direct
+ * Prune serverinfo for servers that no longer exist in the database
+ * Prune players for serverinfo that no longer exists
+ * Update manual after adding maintenance settings
+
+v0.15 2021-01-03:
+ * Removed several debug code blocks (mostly logging)
+ * Removed adding/blocking LAN/localhost addresses. Is now admin's responsibility.
+ * Order in which statuschecker queries remote gameservers
+ * Statuschecker processes playerdata too
+ * Add addresses from database to sync/uplink after StatusChecker adds them
+ * Updated manual after removing AllowLocal setting
+ * Updated manual with beaconport+1 reservation and firewall settings
+
+v0.14 2020-07-07:
+ * do not overwrite settings after loading (new settings must be added manually to config)
+ * read database version from database to prevent version mismatches
+ * integrate gameinfo table in masterserver (optimisation for web interface)
+ * update default settings from experiences so far
+ * organise code into multiple subfolders
+ * rename message types for uplinks, time-outs
+ * COPYING added to the repository
+ * ability to suppress all log messages
+ * check for local addresses
+ * add early-level stats
+
+v0.13 2020-07-01:
+ * relabel and add database columns for blacklist, authentication and server info
+ * add servers to db before auth, toggle status in db when authenticated
+ * remove trailing \final\s in heartbeats
+ * use json instead of csv to load supported games
+ * add GoneSpy as default uplink masterserver
+ * revised documentation on installing Qt5 libs (README)
+
+v0.12 2020-02-22:
+ * significant restructuring of code
+ * organise task and classes into folders
+ * pass log, settings, lists in a core object
+ * do not pass database init as object to other functions
+ * change function names to make sense
+ * restructure shared functions/structs into abstract functions/structs
+ * query other masterservers for serverlist (w/ setting)
+ * check server status and store in database (w/ setting)
+ * display build information in "mutators" query field
+ * add serverinfo and player info tables to database + creation
+ * additional settings for new functions
+ * update readme/manual to reflect changes
+
+v0.11 2019-12-03:
+ * changes in source-code only. executable is not updated.
+ * schedule querying of remote gameservers
+ * send secure- and status query to remote gameserver
+ * validate responses
+ * parse status info, but do not insert into database
+
+v0.10 2019-11-30:
+ * changes in source-code only. executable is not updated.
+ * support ipv6 address sync with msid-capable masterservers
+ * schedule syncing with remote masterservers
+ * sync with remote master (receive and parse server list)
+
+v0.9 2019-11-22:
+ * organise udp tasks code
+ * resolve domains from uplink/sync settings
+ * change sync settings to single request for all remote hosts
+ * update manual to reflect this change
+ * send uplink to masterservers from both settings and database
+ * respond to incoming secure/validate challenges after heartbeats
+
+v0.8 2019-11-20:
+ * remove "Beta" from project name
+ * use default values while reading missing settings
+ * introduce the "Syncer" settings
+ * update manual to reflect Syncer options
+ * update settings file with Syncer defaults
+ * automatically add missing settings to file (sorts order)
+ * delete irrelevant user file
+
+v0.7 2019-11-13:
+ * cosmetic query changes
+ * identify oneself for syncing
+ * sanity checks for secure/validate
+ * ability to exempt from authing
+
+v0.6 2019-11-12:
+ * test and fix postgresql support
+ * database select query code in functions
+
+v0.5 2019-11-11:
+ * prevent double entries
+ * implement \sync\ command (oneway)
+ * correct \list\cmp implementation with appended \final\
+ * log debug events (tcp, udp) to logfile as well
+
+v0.4 2019-11-10:
+ * fix gamename override parsing
+ * allow 333networks masterserver validation
+ * add support for status, basic, info, rules query
+ * log echo messages
+ * ignore trailing queryid/final messages
+
+v0.3 2019-11-08:
+ * pass arguments by references
+ * generic primitive console/stout function
+ * many small improvements in code/functions
+ * removed TimeOut setting
+ * replace external sql files for table creation with universal internal sql queries
+ * database selection by Qt5 type instead of label from config
+ * shortened list compiling by writing cmp-data directly to output array
+ * accidentally fixed IPv6 support in the process ^
+ * TCP clients to their own class/handling
+ * always log to console (suppress with suppressDisplay= instead)
+ * default values for Settings file updated
+ * added all known games to SupportedGames.csv
+
+v0.2 2019-10-31:
+ * initial commit
+ * write readme.md
+ * fix relative path when calling from other dir
+ * suppressDisplay/Log now do as described
+ * split Core init() and run() in separate files
diff --git a/Dockerfile b/Dockerfile
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+++ b/Dockerfile
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+FROM debian:bullseye-slim AS build
+
+RUN apt-get update \
+ && apt-get install -y build-essential libqt5core5a libqt5sql5 libqt5network5 qtbase5-dev qt5-qmake
+
+COPY src /src
+RUN cd src && qmake && make
+
+FROM debian:bullseye-slim
+
+RUN apt-get update \
+ && apt-get install -y libqt5core5a libqt5sql5 libqt5network5 \
+ && apt-get autoclean
+
+RUN mkdir -p /masterserver/bin /masterserver/data /masterserver/log \
+ && chown -R daemon:daemon /masterserver
+
+COPY --from=build /src/MasterServer-Qt5 /masterserver/bin/
+
+USER daemon
+
+# skips the "create tables y/N" interactive prompt
+ENV AUTO_CREATE_DB=y
+
+ENTRYPOINT /masterserver/bin/MasterServer-Qt5 \ No newline at end of file
diff --git a/LICENSE.md b/LICENSE.md
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--- /dev/null
+++ b/LICENSE.md
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+# Master Server Qt5/C++
+---
+
+## COPYING
+Copyright (c) 2021 Darkelarious & 333networks
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice shall be included
+in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
diff --git a/README.docker.md b/README.docker.md
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+++ b/README.docker.md
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+# Building and Running MasterServer in Docker
+
+Running the MasterServer in Docker may be useful on systems which don't have
+appropriate build or runtime environments available to run the service
+natively.
+
+## Build
+
+From the project root directory, run:
+
+```sh
+docker build -t 333masterserver:latest .
+```
+
+This will compile the source and build a Docker image named `333masterserver`,
+tagged as `latest`.
+
+## Setup
+
+To maintain the database and configuration outside the Docker container
+runtime, create some directories on the host to hold these files.
+
+1. Create data directory:
+ - note: I recommend creating this in a separate location, such as
+ `/var/lib/masterserver`
+ 1. `/var/lib/masterserver/data`
+ 2. Assign ownership to UID 1 (this is the non-root UID the process will run
+ as): `chown -R 1 /var/lib/masterserver`
+2. Create configuration file in
+ `/var/lib/masterserver/data/MasterServer-Settings.ini`
+ - Follow configuration instructions in [README.md](README.md) to populate
+ the configuration file appropriately.
+3. Copy file `SupportedGames.json` to `/var/lib/masterserver/data/`
+
+## Run
+
+After directories and configuration have been created, run the service as a
+non-interactive daemon process:
+
+```sh
+docker run --restart always --name masterserver -d \
+ -v /var/lib/masterserver/data:/masterserver/data \
+ -v masterserver-log:/masterserver/log \
+ -p 27900:27900/udp \
+ -p 28900:28900/tcp \
+ 333masterserver:latest
+```
diff --git a/README.md b/README.md
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--- /dev/null
+++ b/README.md
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+# Master Server Qt5/C++
+---
+
+## DESCRIPTION
+Qt5/C++ implementation of the 333networks masterserver for the Gamespy v0 protocol. The
+software receives UDP beacons from game servers and provides TCP server lists for game clients. The masterserver queries other masterservers to synchronise lists and checks individual game servers for additional display information.
+
+This is a work in progress. Please join us on [discord](https://discord.gg/qbbTaGA) and participate in one or more of the workgroups or consider making a donation.
+
+Website: [http://333networks.com](http://333networks.com)
+
+## INSTALL
+The masterserver requires the Qt5 library v5.9.5 or above to run. On linux, these binaries are available through the repository as `qt5-default` or `qt5-base`. For example, on Debian/Ubuntu, you can install the libraries through `sudo apt-get install qt5-default`.
+
+After installing the Qt5 libraries, check which version is installed and active:
+```
+qmake --version
+```
+This should return information similar to
+```
+QMake version 3.1
+Using Qt version 5.9.5 in /usr/lib/x86_64-linux-gnu
+```
+
+For Windows users an installer will be made available at a later stage. With an older linux distribution or older Qt5 version in the repository, you _will_ have to build the Qt5 library (v5.9.5 or above) from source or install it through the Qt5 development environment. See https://www.qt.io/download-open-source for more information.
+
+## CONFIGURATION
+The masterserver is configured from the settings file at `data/MasterServer-Settings.ini`. In this settings file you control the database, network behaviour and synchronisation options. These options are briefly described and illustrated with examples.
+
+#### Default paths
+The masterserver uses several external files that are either provided with the repository or generated upon first use. These files are all relative to the application and are found in the following locations, where the parent directory is the repository directory containing the folders `bin`, `data` and `log`:
+
+```
+MasterServer-Qt5
+|
++-- bin
+| +-- MasterServer-linux-amd64
+|
++-- data
+| +-- masterserver.db
+| +-- MasterServer-Settings.ini
+| +-- SupportedGames.json
+|
++-- log
+ +-- MasterServer-Qt-<version>-<date>.log
+```
+
+#### Public Information
+Before an online masterserver can be operated, your public details **must be set**. This is to prevent confusion in the community about who is responsible for the masterserver and the games it supports. You provide your host domain, display name and contact address. These may NOT contain a backslash ("\\").
+```
+[PublicDetails]
+Hostname=master.example.com
+AdminName=John Doe
+Contact=John.Doe@example.com
+```
+
+#### Logging
+All operations can be logged for daily use and development. The logfiles are stored in the `log` folder and can be cycled `never`, `yearly`, `monthly`, `weekly` and `daily`. Output to the console window can be enabled or disabled. It is possible to suppress certain message types, for example:
+
+* `[2019-10-31 16:19:22.283] [example1] message to be suppressed.`
+
+Adding "`example1`" to the `SuppressLog=debug example1` value suppresses messages of the types "debug" and "example1" in the log file. The keyword `all` suppresses all messages to display or log file.
+
+```
+[Logging]
+CycleLogs=weekly
+SuppressLog=debug udp tcp
+SuppressDisplay=debug udp tcp
+```
+
+When you choose not to suppress several message types, your log file will grow rapidly. It is recommended that you balance your log cycling based on how many message types you decide to suppress.
+
+#### Heartbeat Server
+The masterserver listens for UDP heartbeats. The beacon server port can be edited in the `[BeaconServer]` section. Uplinks to other masterservers can be enabled to advertise your own masterserver and synchronise in two directions.
+```
+[BeaconServer]
+BeaconPort=27900
+DoUplink=false
+```
+
+#### Client List Server
+The masterserver provides server lists for clients through a TCP server. The port for this server can be changed in the `[ListenServer]` section. In this section you can also set the server lifetime (cache time) in seconds before a server is considered offline/outdated.
+```
+[ListenServer]
+ListenPort=28900
+ServerLifeTime_s=1800
+```
+
+#### Synchronisation
+It is possible to synchronise with other masterservers. The advantage is that every masterserver has the same server list, so clients only need one masterserver (and additional others as backup).
+
+This can be enabled with the setting `DoSync` in the `[Syncer]` section. With `SyncGames` you can specify which game lists are synchronised: default setting `all` requests all available gameservers from the remote masterserver. In the example below, the values `ut unreal deusex` synchronise *only* specified games. More gamenames can be found in the *Supported Games* file below.
+
+Other masterservers can be added to the syncer list in the format `"address, beaconPort, listenPort"`. The `size` value *must* correspond to the amount of masterserver entries. With `SyncInterval_s` in seconds can be specified how often synchronisation happens with other servers.
+```
+[Syncer]
+DoSync=true
+1\SyncServer="master.errorist.eu, 27900, 28900"
+2\SyncServer="master.333networks.com, 27900, 28900"
+size=2
+SyncGames=all
+SyncInterval_s=1800
+```
+
+#### Checker
+To make sure that all server info is up to date, it is possible to query all game servers periodically. With `DoCheck` in the `[Checker]` you enable retrieving information every `CycleInterval_s` seconds. With `GetExtendedInformation` you can opt to retrieve detailed information such as active mutators, current players and teams.
+
+```
+[Checker]
+CycleInterval_s=900
+DoCheck=true
+GetExtendedInformation=true
+ServerCheckInterval_ms=250
+```
+
+With `ServerCheckInterval_ms` in milliseconds, it is possible to regulate the strain on bandwidth. Higher intervals lead to lower bandwidth use. The checker runs on a separate UDP socket and uses its own port, the BeaconPort +1. This port does not require firewall forwarding, but should be kept reserved for the masterserver and not utilised by other services or programs.
+
+#### Maintenance
+As the database fills, information may require pruning over time. With the maintenance routine, server statistics are updated and server entries pruned where necessary. Pruning consists of three steps: servers that stopped sending heartbeats are no longer counted as direct uplinks; server info entries for servers that are no longer in the server list (outdated or otherwise) are removed from the database and player info entries that are no longer associated with a server, or older than several hours, are pruned from the database.
+
+```
+[Maintenance]
+DoMaintenance=true
+MaintainRate_s=60
+```
+
+With `DoMaintenance`, the maintenance and statistics routine can be disabled. The routine is executed every `MaintainRate_s` seconds.
+
+#### Supported Games
+Game support depends on the protocol and the authentication data that is provided in `data/SupportedGames.json`. This spreadsheet contains the means to validate the games, use a default port for game servers and description of the used protocol. Changing these values may prevent servers and clients from connecting. The values in the `gamename` field should be used to select which games are synchronised if the option `all` is not used.
+
+### Port Forwarding
+The `BeaconPort` (UDP, default 27900) and `ListenPort` (TCP, default 28900) require port forwarding in order to be reached. The `BeaconPort +1` (UDP) is kept reserved for the masterserver, but does not require forwarding.
+
+## RUNNING
+Start the program `./MasterServer-linux-amd64` from the `bin` folder in console or terminal. Linux users may have to set execution permissions with `chmod +x MasterServer-linux-amd64` first.
+
+## KNOWN ISSUES
+The following issues are known to us and do not to be reported:
+* Message types in logging may or may not be consistent.
+* This README is elaborate and long and should be spliced to a decent user manual.
+
+## COPYING
+Copyright (c) 2021 Darkelarious & 333networks
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice shall be included
+in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
diff --git a/bin/MasterServer-linux-amd64 b/bin/MasterServer-linux-amd64
new file mode 100644
index 0000000..6faa8b2
--- /dev/null
+++ b/bin/MasterServer-linux-amd64
Binary files differ
diff --git a/data/MasterServer-Settings.ini b/data/MasterServer-Settings.ini
new file mode 100644
index 0000000..08cb860
--- /dev/null
+++ b/data/MasterServer-Settings.ini
@@ -0,0 +1,37 @@
+[PublicDetails]
+AdminName=
+Contact=
+Hostname=
+
+[Logging]
+CycleLogs=weekly
+SuppressLog=debug udp tcp
+SuppressDisplay=debug udp tcp
+
+[BeaconServer]
+BeaconPort=27900
+DoUplink=true
+
+[ListenServer]
+ListenPort=28900
+ServerLifeTime_s=1800
+
+[Syncer]
+1\SyncServer="master.333networks.com, 27900, 28900"
+2\SyncServer="master.newbiesplayground.net, 27900, 28900"
+3\SyncServer="master.errorist.eu, 27900, 28900"
+4\SyncServer="master.gonespy.com, 27900, 28900"
+size=4
+DoSync=true
+SyncGames=all
+SyncInterval_s=1800
+
+[Checker]
+CycleInterval_s=900
+DoCheck=true
+GetExtendedInformation=true
+ServerCheckInterval_ms=250
+
+[Maintenance]
+DoMaintenance=true
+MaintainRate_s=60
diff --git a/data/SupportedGames.json b/data/SupportedGames.json
new file mode 100644
index 0000000..fe493b5
--- /dev/null
+++ b/data/SupportedGames.json
@@ -0,0 +1,17798 @@
+[
+ {
+ "cipher": "uBZwpf",
+ "gamename": "redalert3pcbmb",
+ "label": "Red Alert 3 Beta (PC) Match Broadcast",
+ "port": 0
+ },
+ {
+ "cipher": "hKe82J",
+ "gamename": "girlsds",
+ "label": "Girls (DS)",
+ "port": 0
+ },
+ {
+ "cipher": "UIctfg",
+ "gamename": "AncientQofSaq",
+ "label": "Ancient Quest of Saqqarah D2D",
+ "port": 0
+ },
+ {
+ "cipher": "UETpVJ",
+ "gamename": "virtuaten4wiiam",
+ "label": "Virtua Tennis 4 Automatch (Wii)",
+ "port": 0
+ },
+ {
+ "cipher": "Fn5GLL",
+ "gamename": "greconawfd",
+ "label": "Ghost Recon: Advanced Warfighter Demo",
+ "port": 0
+ },
+ {
+ "cipher": "126D8H",
+ "gamename": "postpetds",
+ "label": "PostPetDS Yumemiru Momo to Fushigi no Pen (DS",
+ "port": 0
+ },
+ {
+ "cipher": "RTORp4",
+ "gamename": "swgbcc",
+ "label": "Star Wars Galactic Battle",
+ "port": 0
+ },
+ {
+ "cipher": "8GnBeH",
+ "gamename": "mxvsatvutps2",
+ "label": "MX vs ATV Untamed (PS2)",
+ "port": 0
+ },
+ {
+ "cipher": "oKOLBm",
+ "gamename": "goreAVam",
+ "label": "Gore Automatch (Ad version)",
+ "port": 0
+ },
+ {
+ "cipher": "6gJBca",
+ "gamename": "thdhilljamds",
+ "label": "Tony Hawk's Downhill Jam (DS)",
+ "port": 0
+ },
+ {
+ "cipher": "y3Fd8H",
+ "gamename": "fsx",
+ "label": "Flight Simulator 2006",
+ "port": 0
+ },
+ {
+ "cipher": "jMaWnz",
+ "gamename": "startreklegacy",
+ "label": "Star Trek: Legacy",
+ "port": 0
+ },
+ {
+ "cipher": "zKsfNR",
+ "gamename": "thesactionwii",
+ "label": "The Shooting Action (Wii)",
+ "port": 0
+ },
+ {
+ "cipher": "h28Doi",
+ "gamename": "opflash",
+ "label": "Operation Flashpoint",
+ "port": 0
+ },
+ {
+ "cipher": "nUAsKm",
+ "gamename": "brigades",
+ "label": "Gamespy Brigades",
+ "port": 0
+ },
+ {
+ "cipher": "k7tEH3",
+ "gamename": "sfc2dv",
+ "label": "Starfleet Command 2: Empires At War Dynaverse",
+ "port": 0
+ },
+ {
+ "cipher": "h5R3cp",
+ "gamename": "lionheart",
+ "label": "Lionheart",
+ "port": 0
+ },
+ {
+ "cipher": "illWHA",
+ "gamename": "SF3RemiXbox",
+ "label": "Street Fighter 3 Remix (Xbox360)",
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+ "gamename": "bbarenaEUps3",
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+ "cipher": "sPCqp8",
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+ "cipher": "ALJwUh",
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+ "cipher": "u3Fs9n",
+ "gamename": "mxun05ps2",
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+ "cipher": "iQxZFe",
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+ "label": "Wii Love Golf (Wii)",
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+ "cipher": "LfZDYB",
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+ "label": "Icewind Dale",
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+ "cipher": "WUp2J6",
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+ "cipher": "xvuHpR",
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+ "cipher": "a3Nydp",
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+ "cipher": "eAMh9M",
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+ "cipher": "aFJW2D",
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+ "cipher": "3wygG8",
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+ "cipher": "x8evHv",
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+ "cipher": "mmOyeL",
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+ "cipher": "XcUkIx",
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+ "cipher": "wUq7fL",
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+ "cipher": "ypQJss",
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+ "cipher": "p2vPkJ",
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+ "cipher": "fN26Ba",
+ "gamename": "simsraceJPNds",
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+ "cipher": "6cidXe",
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+ "cipher": "znoJ6k",
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+ "cipher": "Ykd2D3",
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+ "cipher": "Nv5Em6",
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+ "cipher": "aKwmX5",
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+ "cipher": "TBQMIr",
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+ "cipher": "28xd4T",
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+ "cipher": "5aL4Db",
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+ "cipher": "Ir0wXE",
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+ "cipher": "5T4ATR",
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+ "cipher": "PyTirM",
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+ "cipher": "yPpSqe",
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+ "cipher": "QyQTgC",
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+ "cipher": "fFgBAt",
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+ "cipher": "NA3vu0",
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+ "cipher": "uab2ul",
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+ "cipher": "y2s8Fh",
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+ "cipher": "XEuc92",
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+ "cipher": "HtxcaM",
+ "gamename": "SF3PS3PSrvam",
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+ "cipher": "G3i4Xk",
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+ "cipher": "kD072v",
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+ "cipher": "WxaKUc",
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+ "label": "Nemesis of the Roman Empire",
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+ "cipher": "X3rAIt",
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+ "cipher": "oucE6T",
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+ "cipher": "ApD3DN",
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+ "cipher": "za0kET",
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+ "cipher": "hY39X0",
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+ "cipher": "Be3reo",
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+ "cipher": "6DPfd2",
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+ "cipher": "Jpxpfr",
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+ "cipher": "rNBacr",
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+ "cipher": "Wa621Q",
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+ "cipher": "FVeCbl",
+ "gamename": "jikkyopprowii",
+ "label": "Jikkyo Powerful Pro Yakyu Wii Kettei ban (Wii",
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+ "cipher": "47uQsy",
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+ "label": "X-Men Legends PS2",
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+ "cipher": "hCSCQM",
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+ "cipher": "cvSTOR",
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+ "gamename": "mxvatvutEUwii",
+ "label": "MX vs ATV Untamed (EU) (Wii)",
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+ "cipher": "Nm3aZ9",
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+ "cipher": "GTd9OX",
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+ "cipher": "9mELiP",
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+ "label": "Flying Heroes",
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+ "cipher": "xJRENu",
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+ "cipher": "5Un7pR",
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+ "cipher": "g4hp4x",
+ "gamename": "Asonpartywii",
+ "label": "Asondewakaru THE Party/Casino (Wii)",
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+ "cipher": "yt6N8J",
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+ "cipher": "taEf7n",
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+ "cipher": "uTAGyB",
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+ "cipher": "hCTCQM",
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+ "cipher": "FaI3pa",
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+ "label": "GameSpy iPhone Framework",
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+ "cipher": "Xhg4AV",
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+ "cipher": "6w2X9m",
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+ "cipher": "5kq9Pf",
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+ "cipher": "3I7iFz",
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+ "cipher": "NhcH1f",
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+ "cipher": "GeVTw8",
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+ "cipher": "QwZFex",
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+ "cipher": "TgGSxT",
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+ "label": "Surinukeru Katamari (WiiWare)",
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+ "cipher": "zrSxhe",
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+ "cipher": "viBXma",
+ "gamename": "nitrobikewii",
+ "label": "Nitrobike (Wii)",
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+ "cipher": "y3D9Hw",
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+ "cipher": "8dEm7s",
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+ "label": "KaitoranmaQ Mate! (DS)",
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+ "cipher": "81zQQa",
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+ "label": "Werewolf: The Apocalypse",
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+ "cipher": "FIlaPo",
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+ "label": "Battlefield 2142",
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+ "cipher": "mPBHcI",
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+ "label": "Armies of Exigo Beta",
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+ "cipher": "GknAbg",
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+ "cipher": "JyWnL2",
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+ "cipher": "NeB26l",
+ "gamename": "pente",
+ "label": "Hasbro's Pente",
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+ "cipher": "Rp4jGh",
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+ "cipher": "Kbao3a",
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+ "cipher": "MXsuQS",
+ "gamename": "dqmonjoker2ds",
+ "label": "Dragon Quest Monsters: Joker 2 (DS)",
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+ "cipher": "f3RdU7",
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+ "label": "NASCAR Racing Season 2003",
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+ "cipher": "fhZRmu",
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+ "cipher": "NaGK7x",
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+ "cipher": "psZhzd",
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+ "cipher": "7gBmF4",
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+ "cipher": "K3e8cT",
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+ "cipher": "hxVmss",
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+ "cipher": "Bs28Kl",
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+ "cipher": "OkkoMA",
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+ "label": "Jane's Advanced Strike Fighters Automatch (",
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+ "cipher": "3MHCZ8",
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+ "label": "Get Medieval",
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+ "cipher": "6w2X9m",
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+ "cipher": "9kZgSg",
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+ "label": "Yetisports Automatch (Wii)",
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+ "cipher": "6w2X9m",
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+ "cipher": "pNClNp",
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+ "cipher": "GjuMct",
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+ "cipher": "v770LP",
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+ "cipher": "XL3iSh",
+ "gamename": "GunMahjongZds",
+ "label": "Kidou Gekidan Haro Ichiza Gundam Mah-jong+Z (",
+ "port": 0
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+ "cipher": "WrU6Ov",
+ "gamename": "bandbrosEUds",
+ "label": "Daiggaso! Band Brothers DX (EU) (DS)",
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+ "cipher": "4GLxnr",
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+ "cipher": "J3c8Dm",
+ "gamename": "and1sballps2am",
+ "label": "AND1: Streetball Online Automatch (PS2)",
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+ "cipher": "uW0xp1",
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+ "cipher": "HpWx9z",
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+ "cipher": "E7Emxp",
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+ "cipher": "Shp95z",
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+ "cipher": "4aCzFd",
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+ "label": "The Cheetah Girls 3 (DS)",
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+ "cipher": "dL9zd8",
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+ "label": "Ecoris (DS)",
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+ "cipher": "6KEbIA",
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+ "label": "TG09 (xbox360) Automatch",
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+ "cipher": "OFek2p",
+ "gamename": "redlinenet",
+ "label": "Redline Multi-Player Inst",
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+ "cipher": "VsReXT",
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+ "label": "Test Drive Unlimited Beta",
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+ "cipher": "lhgvHv",
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+ "cipher": "hP58dm",
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+ "cipher": "2gN8O2",
+ "gamename": "ufc10ps3DEVd",
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+ "cipher": "oQ3v8V",
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+ "cipher": "1fNr6d",
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+ "label": "Derby Stallion DS (DS)",
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+ "cipher": "Ba77xN",
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+ "cipher": "h9D3Li",
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+ "gamename": "weleplay09wii",
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+ "cipher": "zC5kgT",
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+ "cipher": "y3Gc8n",
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+ "cipher": "CV34p2",
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+ "cipher": "ZTcB4o",
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+ "cipher": "i7Sk5y",
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+ "label": "Best Friend - Main Pferd (DS)",
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+ "cipher": "KVWE12",
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+ "label": "The Next Tetris DC",
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+ "cipher": "W8bW5s",
+ "gamename": "bballarenaps3am",
+ "label": "Supersonic Acrobatic Rocket-Powered BattleCar",
+ "port": 0
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+ "cipher": "8cvSTO",
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+ "cipher": "kJm48s",
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+ "cipher": "Nu3Uqi",
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+ "cipher": "qND9s1",
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+ "cipher": "wkvBfX",
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+ "cipher": "P8ThQm",
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+ "cipher": "MIr1wW",
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+ "cipher": "m2bcKK",
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+ "cipher": "yAnB97",
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+ "cipher": "LhuHFv",
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+ "cipher": "iLw37m",
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+ "cipher": "9Cpt5m",
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+ "cipher": "AKikuw",
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+ "cipher": "CXabGK",
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+ "cipher": "8cvRTO",
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+ "cipher": "uts5zc",
+ "gamename": "winelev11wii",
+ "label": "Winning Eleven PLAY MAKER 2011 (Wii)",
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+ "cipher": "6I2vIO",
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+ "cipher": "KwFJ2X",
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+ "cipher": "LEtvxd",
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+ "cipher": "bw215o",
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+ "cipher": "UETpVJ",
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+ "cipher": "zwAbg5",
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+ "cipher": "tQfwTW",
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+ "cipher": "xZGexS",
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+ "cipher": "u27bAA",
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+ "cipher": "81TpiD",
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+ "cipher": "fZ3lCM",
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+ "cipher": "gWke73",
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+ "cipher": "9s34Pz",
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+ "cipher": "XMGZia",
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+ "cipher": "MmEMpy",
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+ "cipher": "WrgNsZ",
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+ "cipher": "t3K2dF",
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+ "cipher": "OCNxy3",
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+ "cipher": "ByKsx6",
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+ "cipher": "mDeBg3",
+ "gamename": "hail2chimps3am",
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+ "cipher": "uyEG4g",
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+ "label": "Mario & Sonic at the Olympic Winter Games (DS",
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+ "label": "Test for disabled games",
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+ "cipher": "7SnIvW",
+ "gamename": "stlprinEUds",
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+ "cipher": "dmuAnq",
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+ "cipher": "lwG6md",
+ "gamename": "yugioh5dds",
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+ "cipher": "GkWfL7",
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+ "cipher": "38u7Te",
+ "gamename": "SampAppTestam",
+ "label": "Sample App Developement Automatch",
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+ "cipher": "V5Hm41",
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+ "cipher": "bHngAu",
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+ "cipher": "QW88cv",
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+ "cipher": "Zbmu4a",
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+ "cipher": " ",
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+ "cipher": "tE42u7",
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+ "label": "Dungeon Siege 2 The Azunite Prophecies Automa",
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+ "cipher": "Adv39k",
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+ "cipher": "P5eUD8",
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+ "label": "Test Drive Unlimited (Unused)",
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+ "cipher": "BLJvUh",
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+ "cipher": "ORp4jG",
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+ "cipher": "psZhzd",
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+ "cipher": "zHToa5",
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+ "cipher": "kG5bEO",
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+ "cipher": "Cybhqm",
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+ "cipher": "Yw7fc9",
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+ "cipher": "zgsCV2",
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+ "cipher": "EU1zXz",
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+ "cipher": "b7MJTP",
+ "gamename": "foxtrotps3d",
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+ "cipher": "9te6Ua",
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+ "label": "Castlevania: Judgment (Wii)",
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+ "cipher": "cS9uS9",
+ "gamename": "sekainodokods",
+ "label": "Sekai no Dokodemo Shaberu! DS Oryori Navi (DS",
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+ "cipher": "y3D9Hw",
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+ "cipher": "TZlbyZ",
+ "gamename": "naruto5ds",
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+ "cipher": "6ajhPU",
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+ "cipher": "6iGEJe",
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+ "cipher": "tJnRie",
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+ "cipher": "7gBmF4",
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+ "cipher": "3NncWS",
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+ "cipher": "y3R2j7",
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+ "cipher": "noSUQC",
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+ "cipher": "IIup73",
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+ "cipher": "BqQzb9",
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+ "cipher": "sItvrS",
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+ "cipher": "C0RtRF",
+ "gamename": "DrnWrk(iphon)am",
+ "label": "DrainWorks Automatch (iphone)",
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+ "cipher": "1Eu2fy",
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+ "cipher": "AoJWo6",
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+ "cipher": "Mz5dau",
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+ "cipher": "Rn3Ptn",
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+ "cipher": "Rt7W9x",
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+ "cipher": "9r3Rmy",
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+ "cipher": "sPEFlr",
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+ "cipher": "Lw7x0R",
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+ "cipher": "RR7XGH",
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+ "gamename": "hookedEUwii",
+ "label": "Hooked! Real Motion Fishing (EU) (Wii)",
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+ "cipher": "mWTGGw",
+ "gamename": "bomberman2wiid",
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+ "cipher": "fYDXBO",
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+ "cipher": "H1Dgd3",
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+ "cipher": "W8bW5s",
+ "gamename": "ballarenaps3d",
+ "label": "Supersonic Acrobatic Rocket-Powered BattleCar",
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+ "cipher": "XSq2xz",
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+ "gamename": "TEST1",
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+ "cipher": "RakTQT",
+ "gamename": "ryantestam",
+ "label": "Ryan'st test gamename Automatch",
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+ "cipher": "f6Ylm1",
+ "gamename": "jefftest",
+ "label": "Test for Jeffs Games",
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+ "gamename": "test071806",
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+ "cipher": "NYZEAK",
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+ "gamename": "sbkxps3",
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+ "label": "Ragunaroku Online DS (DS)",
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+ "cipher": "xbofQW",
+ "gamename": "GameSpy.com",
+ "label": "GameSpy.com",
+ "port": 0
+ },
+ {
+ "cipher": "2UMehS",
+ "gamename": "section8pcbam",
+ "label": "Section 8 Beta Automatch (PC)",
+ "port": 0
+ },
+ {
+ "cipher": "N43A3a",
+ "gamename": "stef1",
+ "label": "Star Trek: Elite Force Voyager",
+ "port": 0
+ },
+ {
+ "cipher": "y6E3c9",
+ "gamename": "mclub2pc",
+ "label": "Midnight Club 2 (PC)",
+ "port": 0
+ },
+ {
+ "cipher": "oQ3v8V",
+ "gamename": "civ4wrldjpam",
+ "label": "Civilization IV: Warlords Automatch (Japan)",
+ "port": 0
+ },
+ {
+ "cipher": "qO9rGZ",
+ "gamename": "ffccechods",
+ "label": "Final Fantasy Crystal Chronicles: Echos of Ti",
+ "port": 0
+ },
+ {
+ "cipher": "ydxboe",
+ "gamename": "streetracer",
+ "label": "Streetracer",
+ "port": 0
+ },
+ {
+ "cipher": "Fk6hTz",
+ "gamename": "eearth3bam",
+ "label": "Empire Earth III Beta Automatch",
+ "port": 0
+ },
+ {
+ "cipher": "Jk4zlB",
+ "gamename": "blitz08ps3d",
+ "label": "Blitz: The League 08 Demo (PS3)",
+ "port": 0
+ },
+ {
+ "cipher": "H3kC6s",
+ "gamename": "ronbam",
+ "label": "Rise of Nations Beta Automatching",
+ "port": 0
+ },
+ {
+ "cipher": "g4J72d",
+ "gamename": "moo3",
+ "label": "Master of Orion III",
+ "port": 0
+ },
+ {
+ "cipher": "sGKWik",
+ "gamename": "arma2oapcd",
+ "label": "Arma 2: Operation Arrowhead Demo (PC)",
+ "port": 0
+ },
+ {
+ "cipher": "M2ydAr",
+ "gamename": "mmadnessexps3",
+ "label": "Monster Madness EX (PS3)",
+ "port": 0
+ },
+ {
+ "cipher": "eAMh9M",
+ "gamename": "marvlegpcam",
+ "label": "Marvel Legends Automatch (PC)",
+ "port": 0
+ },
+ {
+ "cipher": "TJxCoW",
+ "gamename": "winters3nawii",
+ "label": "Winter Sports 3 NA (Wii)",
+ "port": 0
+ },
+ {
+ "cipher": "wMe9tQ",
+ "gamename": "monkmayhemwii",
+ "label": "Maniac Monkey Mayhem (WiiWare)",
+ "port": 0
+ },
+ {
+ "cipher": "taMBOb",
+ "gamename": "wicd",
+ "label": "World in Conflict Demo",
+ "port": 0
+ },
+ {
+ "cipher": "NmLqNN",
+ "gamename": "plunderpc",
+ "label": "Age of Booty (PC)",
+ "port": 0
+ },
+ {
+ "cipher": "s75Uvn",
+ "gamename": "famstadiumwii",
+ "label": "Family Stadium Wii (Wii)",
+ "port": 0
+ },
+ {
+ "cipher": "9SKI3t",
+ "gamename": "hearts",
+ "label": "Hasbro's Hearts",
+ "port": 0
+ },
+ {
+ "cipher": "H3kC6s",
+ "gamename": "ronb",
+ "label": "Rise of Nations Beta",
+ "port": 0
+ },
+ {
+ "cipher": "FqmlZJ",
+ "gamename": "s_hl2dm",
+ "label": "s_hl2dm",
+ "port": 0
+ },
+ {
+ "cipher": "1L77RN",
+ "gamename": "asobids",
+ "label": "Asobi Taizen (DS)",
+ "port": 0
+ },
+ {
+ "cipher": "Zc0eM6",
+ "gamename": "atlas_samples",
+ "label": "ATLAS Sample Apps",
+ "port": 0
+ },
+ {
+ "cipher": "kK9ibq",
+ "gamename": "MSolympicds",
+ "label": "Mario & Sonic at the Olympic Games (DS)",
+ "port": 0
+ },
+ {
+ "cipher": "7nLfZD",
+ "gamename": "midmad2",
+ "label": "Midtown Madness 2",
+ "port": 0
+ },
+ {
+ "cipher": "6AStwk",
+ "gamename": "assultwii",
+ "label": "Assult (Wii)",
+ "port": 0
+ },
+ {
+ "cipher": "ZAO34c",
+ "gamename": "memansf2USDS",
+ "label": "Mega Man Star Force 2: Zerker x Shinobi / Sau",
+ "port": 0
+ },
+ {
+ "cipher": "XBOEdl",
+ "gamename": "close5",
+ "label": "Close Combat 5",
+ "port": 0
+ },
+ {
+ "cipher": "fKw37T",
+ "gamename": "lanoirex360d",
+ "label": "L.A. Noire Demo (x360)",
+ "port": 0
+ },
+ {
+ "cipher": "agGBzE",
+ "gamename": "scsdwd",
+ "label": "S.C.S. Dangerous Waters Demo",
+ "port": 0
+ },
+ {
+ "cipher": "gq2bHQ",
+ "gamename": "ysstrategyds",
+ "label": "Y's Strategy (DS)",
+ "port": 0
+ },
+ {
+ "cipher": "X6i4ay",
+ "gamename": "yugiohwc08ds",
+ "label": "Yu-Gi-Oh! World Championship 2008 (DS)",
+ "port": 0
+ },
+ {
+ "cipher": "aMETX7",
+ "gamename": "redbaronww1",
+ "label": "Red Baron WWI",
+ "port": 0
+ },
+ {
+ "cipher": "z83fc2",
+ "gamename": "tribes",
+ "label": "Starsiege TRIBES",
+ "port": 0
+ },
+ {
+ "cipher": "V0tKnY",
+ "gamename": "tf15",
+ "label": "Half-Life 1.5",
+ "port": 0
+ },
+ {
+ "cipher": "vFNtGi",
+ "gamename": "buccaneerpcd",
+ "label": "Buccaneer Demo (PC)",
+ "port": 0
+ },
+ {
+ "cipher": "E7Emxp",
+ "gamename": "codedarmspsp",
+ "label": "Coded Arms (PSP)",
+ "port": 0
+ },
+ {
+ "cipher": "8wlN9C",
+ "gamename": "megamansfeuds",
+ "label": "Mega Man Star Force (EU) (DS)",
+ "port": 0
+ },
+ {
+ "cipher": "xS6aii",
+ "gamename": "machines",
+ "label": "Machines",
+ "port": 0
+ },
+ {
+ "cipher": "0Pto9s",
+ "gamename": "reloadtdwii",
+ "label": "Reload: Target Down (Wii)",
+ "port": 0
+ },
+ {
+ "cipher": "byTPgq",
+ "gamename": "tzar",
+ "label": "TZAR",
+ "port": 0
+ },
+ {
+ "cipher": "irQTn8",
+ "gamename": "ultimateMKds",
+ "label": "Ultimate Mortal Kombat (DS)",
+ "port": 0
+ },
+ {
+ "cipher": "y2s8Fh",
+ "gamename": "swrcommandot",
+ "label": "Star Wars Republic Commando Thai Dist",
+ "port": 0
+ },
+ {
+ "cipher": "6WH0CV",
+ "gamename": "jikkyonextwii",
+ "label": "Jikkyo Powerful Pro Yakyu NEXT (Wii)",
+ "port": 0
+ },
+ {
+ "cipher": "N543Aq",
+ "gamename": "fxtrainlvds",
+ "label": "FX TRAINING DS-LV (DS)",
+ "port": 0
+ },
+ {
+ "cipher": "Hku6Fd",
+ "gamename": "testam",
+ "label": "Test Automatch",
+ "port": 0
+ },
+ {
+ "cipher": "x0oPvh",
+ "gamename": "guinnesswrwii",
+ "label": "Guinness World Records: The Video Game (Wii)",
+ "port": 0
+ },
+ {
+ "cipher": "P8pcV7",
+ "gamename": "orderofwarpcam",
+ "label": "Order of War Automatch (PC)",
+ "port": 0
+ },
+ {
+ "cipher": "k6p7se",
+ "gamename": "ragonlinenads",
+ "label": "Ragunaroku Online DS (NA) (DS)",
+ "port": 0
+ },
+ {
+ "cipher": "nbxWDg",
+ "gamename": "startrekmac",
+ "label": "Star Trek: D-A-C (MAC)",
+ "port": 0
+ },
+ {
+ "cipher": "9q49yB",
+ "gamename": "mfcoachwii",
+ "label": "My Fitness Coach (Wii)",
+ "port": 0
+ },
+ {
+ "cipher": "zdybne",
+ "gamename": "merchant2",
+ "label": "Merchant Prince II",
+ "port": 0
+ },
+ {
+ "cipher": "UXrDJm",
+ "gamename": "gtacwarspspd",
+ "label": "Grand Theft Auto: Chinatown Wars Demo (PSP)",
+ "port": 0
+ },
+ {
+ "cipher": "HtxcaM",
+ "gamename": "SF3XboxPSrvam",
+ "label": "ProfServ - SF3 Test Automatch",
+ "port": 0
+ },
+ {
+ "cipher": "gkVTh8",
+ "gamename": "cellfactorpc",
+ "label": "CellFactor: Ignition (PC)",
+ "port": 0
+ },
+ {
+ "cipher": "LTOTAa",
+ "gamename": "warfronttp",
+ "label": "War Front: Turning Point",
+ "port": 0
+ },
+ {
+ "cipher": "IGbJEs",
+ "gamename": "blindpointpc",
+ "label": "Blind Point (PC)",
+ "port": 0
+ },
+ {
+ "cipher": "83V7wq",
+ "gamename": "bejeweled2wii",
+ "label": "Bejeweled 2 (Wii)",
+ "port": 0
+ },
+ {
+ "cipher": "pXL838",
+ "gamename": "whamdowfr",
+ "label": "Warhammer 40,000: Dawn of War - Soulstorm",
+ "port": 0
+ },
+ {
+ "cipher": "HpWx9z",
+ "gamename": "bfield1942ps2",
+ "label": "Battlefield Modern Combat (PS2)",
+ "port": 0
+ },
+ {
+ "cipher": "wnYrOe",
+ "gamename": "potco",
+ "label": "Pirates of the Caribbean Online",
+ "port": 0
+ },
+ {
+ "cipher": "V0tKnY",
+ "gamename": "halflife",
+ "label": "Team Fortress 1.5",
+ "port": 0
+ },
+ {
+ "cipher": "AKbna4",
+ "gamename": "serioussamsed",
+ "label": "Serious Sam: Second Encounter Demo",
+ "port": 0
+ },
+ {
+ "cipher": "p2uPkK",
+ "gamename": "cskiesdemo",
+ "label": "Crimson Skies Trial",
+ "port": 0
+ },
+ {
+ "cipher": "nT2Mtz",
+ "gamename": "ut3pcd",
+ "label": "Unreal Tournament 3 Demo (PC)",
+ "port": 0
+ },
+ {
+ "cipher": "bTL9yI",
+ "gamename": "yugioh5dwii",
+ "label": "Yu-Gi-Oh! 5D's Duel Simulator (Wii)",
+ "port": 0
+ },
+ {
+ "cipher": "cVXGtt",
+ "gamename": "sinpun2NAwii",
+ "label": "Sin & Punishment 2 NA (Wii)",
+ "port": 0
+ },
+ {
+ "cipher": "IrKIwG",
+ "gamename": "shikagariwii",
+ "label": "Shikagari (Wii)",
+ "port": 0
+ },
+ {
+ "cipher": "XeS9dz",
+ "gamename": "crysis2pc",
+ "label": "Crysis 2 (PC)",
+ "port": 0
+ },
+ {
+ "cipher": "Ly8iAL",
+ "gamename": "foreverbl2wii",
+ "label": "Forever Blue 2 (Wii)",
+ "port": 0
+ },
+ {
+ "cipher": "xkrTOa",
+ "gamename": "guitarh3xpwii",
+ "label": "Guitar Hero 3 Expansion Pack (Wii)",
+ "port": 0
+ },
+ {
+ "cipher": "KqfKOx",
+ "gamename": "mdungeonds",
+ "label": "Mysterious Dungeon: Shiren the Wanderer DS (D",
+ "port": 0
+ },
+ {
+ "cipher": "ZXCd6z",
+ "gamename": "gradiusrbwii",
+ "label": "Gradius ReBirth (WiiWare)",
+ "port": 0
+ },
+ {
+ "cipher": "y5e8Q3",
+ "gamename": "ut2d",
+ "label": "Unreal Tournament 2003 Demo",
+ "port": 0
+ },
+ {
+ "cipher": "hU7wE3",
+ "gamename": "battlerealms",
+ "label": "Battle Realms",
+ "port": 0
+ },
+ {
+ "cipher": "Twesup",
+ "gamename": "dirtdemo",
+ "label": "DiRT Demo",
+ "port": 0
+ },
+ {
+ "cipher": "Y4nD9a",
+ "gamename": "wooscd",
+ "label": "World of Outlaws Sprint Cars Demo",
+ "port": 0
+ },
+ {
+ "cipher": "4NcAZg",
+ "gamename": "buckmaster",
+ "label": "Buckmaster Deer Hunting",
+ "port": 0
+ },
+ {
+ "cipher": "V0tKnY",
+ "gamename": "commandos2",
+ "label": "Commandos 2",
+ "port": 0
+ },
+ {
+ "cipher": "OV0tKn",
+ "gamename": "sfc",
+ "label": "Starfleet Command",
+ "port": 0
+ },
+ {
+ "cipher": "M2ydAr",
+ "gamename": "mmadexps3d",
+ "label": "Monster Madness EX Demo (PS3)",
+ "port": 0
+ },
+ {
+ "cipher": "JwUhCT",
+ "gamename": "falloutbosd",
+ "label": "Fallout Tactics",
+ "port": 0
+ },
+ {
+ "cipher": "2mEAh7",
+ "gamename": "cnpanzers2cwd",
+ "label": "Codename Panzers 2: Cold Wars Demo",
+ "port": 0
+ },
+ {
+ "cipher": "Gn3aY9",
+ "gamename": "excessive",
+ "label": "Excessive Q3",
+ "port": 0
+ },
+ {
+ "cipher": "h2F9cv",
+ "gamename": "black9pc",
+ "label": "Black9 (PC)",
+ "port": 0
+ },
+ {
+ "cipher": "T18tBM",
+ "gamename": "simsportswii",
+ "label": "MySims Sports (Wii)",
+ "port": 0
+ },
+ {
+ "cipher": "mPBHcI",
+ "gamename": "exigo",
+ "label": "Armies of Exigo",
+ "port": 0
+ },
+ {
+ "cipher": "mhxKle",
+ "gamename": "sporearenads",
+ "label": "Spore Hero Arena (DS)",
+ "port": 0
+ },
+ {
+ "cipher": "KmqStH",
+ "gamename": "terrortkdwn2d",
+ "label": "Terrorist Takedown 2 Demo",
+ "port": 0
+ },
+ {
+ "cipher": "b7MJTP",
+ "gamename": "foxtrotps3am",
+ "label": "Blacklight: Tango Down Automatch (PS3)",
+ "port": 0
+ },
+ {
+ "cipher": "Rl6qAT",
+ "gamename": "poriginps3d",
+ "label": "Fear 2: Project Origin Demo (PS3)",
+ "port": 0
+ },
+ {
+ "cipher": "yeJ3x8",
+ "gamename": "mariokartds",
+ "label": "Mario Kart (DS)",
+ "port": 0
+ },
+ {
+ "cipher": "0Um7ap",
+ "gamename": "puzzlemojiwii",
+ "label": "Kotoba no Puzzle Moji Pittan Wii (WiiWare)",
+ "port": 0
+ },
+ {
+ "cipher": "h2P9x6",
+ "gamename": "acrossingds",
+ "label": "Animal Crossing (DS)",
+ "port": 0
+ },
+ {
+ "cipher": "sAJtHo",
+ "gamename": "anno1602ad",
+ "label": "1602 A.D.",
+ "port": 0
+ },
+ {
+ "cipher": "TpSP5q",
+ "gamename": "ninsake",
+ "label": "Nintendo Sake Test",
+ "port": 0
+ },
+ {
+ "cipher": "GLXJR8",
+ "gamename": "overturnwii",
+ "label": "Overturn (WiiWare)",
+ "port": 0
+ },
+ {
+ "cipher": "7LR7m6",
+ "gamename": "hookagainwii",
+ "label": "Hooked Again! (Wii)",
+ "port": 0
+ },
+ {
+ "cipher": "0vzJCz",
+ "gamename": "superv8ps3d",
+ "label": "Superstars V8 Racing Demo (PS3)",
+ "port": 0
+ },
+ {
+ "cipher": "Gh2W6n",
+ "gamename": "rsblackthorn",
+ "label": "Rogue Spear: Black Thorn",
+ "port": 0
+ },
+ {
+ "cipher": "Z5Nfb0",
+ "gamename": "ut",
+ "label": "Unreal Tournament",
+ "port": 7778
+ },
+ {
+ "cipher": "j4F9cY",
+ "gamename": "projectigi2",
+ "label": "IGI 2: Covert Strike Demo",
+ "port": 0
+ },
+ {
+ "cipher": "orNtwo",
+ "gamename": "titanquestit",
+ "label": "Titan Quest Immortal Throne",
+ "port": 0
+ },
+ {
+ "cipher": "a2Lg16",
+ "gamename": "bderlandspcam",
+ "label": "Borderlands Automatch (PC)",
+ "port": 0
+ },
+ {
+ "cipher": "c2ZOsn",
+ "gamename": "rman2blkredds",
+ "label": "Ryusei no Rockman 3: Black Ace / Red Joker (J",
+ "port": 0
+ },
+ {
+ "cipher": "BOFdk1",
+ "gamename": "assimilation",
+ "label": "Assimilation",
+ "port": 0
+ },
+ {
+ "cipher": "h2P1c9",
+ "gamename": "mohaasmac",
+ "label": "Medal of Honor: Allied Assault Spearhead (Mac",
+ "port": 0
+ },
+ {
+ "cipher": "sgcRRY",
+ "gamename": "necrovision",
+ "label": "NecroVision",
+ "port": 0
+ },
+ {
+ "cipher": "TrcpZd",
+ "gamename": "blandsjpnps3am",
+ "label": "Borderlands JPN Automatch (PS3)",
+ "port": 0
+ },
+ {
+ "cipher": "8c2EoW",
+ "gamename": "mdamiiwalkds",
+ "label": "Minna de Aruku! Mii Walk (DS)",
+ "port": 0
+ },
+ {
+ "cipher": "dNte7R",
+ "gamename": "yakumands",
+ "label": "Yakuman DS (DS)",
+ "port": 0
+ },
+ {
+ "cipher": "K3x9vc",
+ "gamename": "riskingdoms",
+ "label": "Rising Kingdoms",
+ "port": 0
+ },
+ {
+ "cipher": "fpEnOg",
+ "gamename": "dragladeEUds",
+ "label": "Draglade (EU) (DS)",
+ "port": 0
+ },
+ {
+ "cipher": "y3F7Gh",
+ "gamename": "spyvsspyps2",
+ "label": "Spy vs Spy PS2",
+ "port": 0
+ }
+]
diff --git a/log/logfile.log b/log/logfile.log
new file mode 100644
index 0000000..7bafffe
--- /dev/null
+++ b/log/logfile.log
@@ -0,0 +1 @@
+Logfiles go here.