diff options
Diffstat (limited to 'lib/MasterServer/Database/mysql/dbServerlist.pm')
| -rwxr-xr-x | lib/MasterServer/Database/mysql/dbServerlist.pm | 153 |
1 files changed, 153 insertions, 0 deletions
diff --git a/lib/MasterServer/Database/mysql/dbServerlist.pm b/lib/MasterServer/Database/mysql/dbServerlist.pm new file mode 100755 index 0000000..5bc1cd3 --- /dev/null +++ b/lib/MasterServer/Database/mysql/dbServerlist.pm @@ -0,0 +1,153 @@ + +package MasterServer::Database::mysql::dbServerlist; + +use strict; +use warnings; +use Exporter 'import'; + +our @EXPORT = qw| add_to_serverlist + update_serverlist + syncer_add + get_next_server |; + +################################################################################ +## beacon was verified or otherwise accepted and will now be added to the +## serverlist. +################################################################################ +sub add_to_serverlist { + my ($self, $ip, $port, $gamename) = @_; + + # update or add server to serverlist + my $u = $self->{dbh}->do("UPDATE serverlist + SET updated = NOW() + WHERE ip = ? + AND port = ?", + undef, $ip, $port); + + # notify + $self->log("update", "$ip:$port timestamp updated") if ($u > 0); + + # if found, updated; done + return 0 if ($u > 0); + + # if not found, add it. + $u = $self->{dbh}->do("INSERT INTO serverlist (ip, port, gamename, country) + SELECT ?, ?, ?, ?", + undef, $ip, $port, $gamename, $self->ip2country($ip)); + + # notify + $self->log("add", "$ip:$port added to serverlist") if ($u > 0); + + # return added + return 1 if ($u > 0); + + # or else report error + $self->log("error", "an error occurred adding server $ip:$port ($gamename) to the serverlist"); + return -1; +} + +################################################################################ +## same as add_to_serverlist above, but does not add the server to serverlist +## if it does not exist in serverlist. it must be added by another function +## first. +################################################################################ +sub update_serverlist { + my ($self, $ip, $port, $s) = @_; + + # update server info + my $u = $self->{dbh}->do( + 'UPDATE serverlist + SET updated = NOW(), + gamename = ?, + gamever = ?, + hostname = ?, + hostport = ? + WHERE ip = ? + AND port = ?', undef, + $s->{gamename}, $s->{gamever}, $s->{hostname}, $s->{hostport}, + $ip, $port); + + # notify + $self->log("update", "server $ip:$port info updated") if ($u > 0); + + # return 0 if updated + return 0 if ($u > 0); + + # or else report error + $self->log("error", "an error occurred updating server $ip:$port in the serverlist"); + return -1; +} + + +################################################################################ +## add new addresses to the pending list, but do not update timestamps. masters +## that sync with each other would otherwise update the timestamp for a server +## which is no longer online. +################################################################################ +sub syncer_add { + my ($self, $ip, $port, $gamename, $secure) = @_; + + # if address is in list, update the timestamp + my $u = $self->{dbh}->do( + "SELECT * FROM serverlist + WHERE ip = ? + AND port = ?", + undef, $ip, $port); + + # notify + $self->log("read","syncer found entry for $ip:$port") if ($u > 0); + + # if found, return 0 + return 0 if ($u > 0); + + # if it is already in the pending list, update it with a new challenge + $u = $self->{dbh}->do( + "UPDATE pending + SET secure = ? + WHERE ip = ? + AND heartbeat = ?", + undef, $secure, $ip, $port); + + # notify + $self->log("update","$ip:$port was updated by syncer", + $self->{log_settings}->{db_updated}) if ($u > 0); + + # return 1 if found + return 1 if ($u > 0); + + # if not found, add it + $u = $self->{dbh}->do( + "INSERT INTO pending (ip, heartbeat, gamename, secure) + SELECT ?, ?, ?, ?", + undef, $ip, $port, $gamename, $secure); + + # notify + $self->log("add","beacon: $ip:$port was added for $gamename after sync") if ($u > 0); + + # return 2 if added new + return 2 if ($u > 0); + + # or else report error + $self->log("error", "an error occurred adding $ip:$port after sync"); + return -1; +} + +################################################################################ +## get a server address of the next server in line to be queried for game info. +## query must be older than 30 seconds (in case it just got added) and not +## older than 3 hours. FIXME: now older servers are ignored! +################################################################################ +sub get_next_server { + my ($self, $id) = @_; + + return $self->{dbh}->selectall_arrayref( + "SELECT id, ip, port FROM serverlist + WHERE added < NOW() - INTERVAL 15 SECOND + AND updated > NOW() - INTERVAL 10800 SECOND + AND id > ? + AND NOT blacklisted + ORDER BY id ASC LIMIT 1", undef, $id)->[0]; + +} + +1; |
