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| author | Darkelarious <darkelarious@333networks.com> | 2016-11-19 20:56:04 +0100 |
|---|---|---|
| committer | Darkelarious <darkelarious@333networks.com> | 2016-11-19 20:56:04 +0100 |
| commit | c3f8d65a4fb1f5674557ee67cf7f74369df86ad1 (patch) | |
| tree | 92aab2a394bda28da0ed7c7c75e633fdf386fc71 /data/supportedgames.pl | |
| parent | 1de3da4b8027508a91144639455c934fd6ccb9b7 (diff) | |
| download | MasterServer-Perl-c3f8d65a4fb1f5674557ee67cf7f74369df86ad1.tar.gz MasterServer-Perl-c3f8d65a4fb1f5674557ee67cf7f74369df86ad1.zip | |
Massive improvements on efficiency, robustness, security, reliability and more
Diffstat (limited to 'data/supportedgames.pl')
| -rwxr-xr-x | data/supportedgames.pl | 33 |
1 files changed, 16 insertions, 17 deletions
diff --git a/data/supportedgames.pl b/data/supportedgames.pl index 941e287..18fe83f 100755 --- a/data/supportedgames.pl +++ b/data/supportedgames.pl @@ -1,14 +1,20 @@ our %S = ( -%S, # include other config files too if applicable +%S, # do not overwrite other parts of the %S config hash + +# # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # +# +# last change 24 Oktober 2016 # -# last change 8 November 2015 +# Changelog 24 Okt 2016: Added/updated description for the 333networks synchronization +# protocol and uplink setup. Works with MS-Perl 2.1.8 and above. +# # -# Changelog 8 Nov: migrated supportedgames.pl to database; after these are games -# are loaded, the variables are cleared +# Changelog 8 Nov 2015: migrated supportedgames.pl to database; after these are games +# are loaded, the variables are cleared # -# ChangeLog 5 Oct: moved "enc_chars" to Core::Secure.pm, in preparation to -# migrate supportedgames.pl to the database instead. +# ChangeLog 5 Oct 2015: moved "enc_chars" to Core::Secure.pm, in preparation to +# migrate supportedgames.pl to the database instead. # # Supported Games & Secure/Validate # All GameSpy protocol games communicate according to a protocol that requires @@ -28,10 +34,12 @@ our %S = ( # NOTE: DUPLICATES MAY NOT EXIST. IN CASE OF DUPLICATES, ONE OF THE VALUES # WILL BE PICKED AT RANDOM! # +# # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # + # Usage: -# # game code => {key => "game key", label => "game name label", port => "default port number"} - game => { +game => { + "333networks" => {key => "", label => "333networks MasterServer (Synchronization Protocol)"}, "12ironds" => {key => "", label => "12Iron (DS)"}, "12irondsam" => {key => "", label => "12Iron Automatch (DS)"}, "2kboxingds" => {key => "", label => "2K Boxing (DS)"}, @@ -3124,15 +3132,6 @@ our %S = ( "zeroGds" => {key => "", label => "ZeroG (DS)"}, "zsteel" => {key => "", label => "Z: Steel Soldiers"}, "ZumaDeluxe" => {key => "", label => "Zuma Deluxe"}, - - # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # - # - # 333networks supports syncing between other 333networks masters. The - # details are furthermore explained in the config file. The secure - # challenge still applies, but with the gamename "333networks" - # - # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # - "333networks" => {key => "", label => "333networks Synchronization Protocol"}, }, ); |
