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authorDarkelarious <darkelarious@333networks.com>2021-01-24 21:27:41 +0000
committerDarkelarious <darkelarious@333networks.com>2021-01-24 21:27:41 +0000
commit33136158cc7a3fb55e3c8dcb7df6953089101623 (patch)
tree0fd2cc5d88437121f214909f01a71c11b9366f74 /src/body/status.tex
parentd39db7650b22d1ebf1d077dfc7a6ba5a36e5df0b (diff)
downloadMasterServer-Documentation-33136158cc7a3fb55e3c8dcb7df6953089101623.tar.gz
MasterServer-Documentation-33136158cc7a3fb55e3c8dcb7df6953089101623.zip
added server browser to background, write serverlist chapter
Diffstat (limited to 'src/body/status.tex')
-rwxr-xr-xsrc/body/status.tex3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/body/status.tex b/src/body/status.tex
index 133cb05..f68995c 100755
--- a/src/body/status.tex
+++ b/src/body/status.tex
@@ -9,6 +9,8 @@ client-gameserver interaction. status, info, rules, relevant information, what p
\caption{Focus on interaction between client and gameserver}\label{fig:overviewcgs}
\end{figure}
+focus on transferring the detailed information from the gameserver to the game client and populating the fields in the server browser interface.
+
\begin{figure}[H]
\centering
\input{tikz/status-exchange}
@@ -16,3 +18,4 @@ client-gameserver interaction. status, info, rules, relevant information, what p
\label{fig:status}
\end{figure}
+discussion of common fields and the information they represent, player information and how using backslashes in hostnames/playernames breaks part of the query.