#include "listenclienthandler.h" QByteArray ListenClientHandler::compileSyncList(const QStringList &gamenameList, const int &serverAge_s) { // output list in \\gamename1\\ip:port ip:port\\gamename2\\ip:port ip:port\\final\\ format QByteArray compiledList; // go through list of gamenames QStringListIterator gamenameListNames(gamenameList); while ( gamenameListNames.hasNext() ) { // retrieve servers from database (only verified, not from other syncs) QString gamename = gamenameListNames.next(); QSqlQuery q = selectServerList( gamename, serverAge_s, false); // identifier compiledList += QStringLiteral("\\%1\\").arg(gamename); // iterate through resulting queries and add to compile list // ip-addresses are stored as text and do not need to be converted back and forth while (q.next()) { // add to list -> ip:port compiledList += QStringLiteral("%1:%2 ").arg(q.value(0).toString(), q.value(1).toString()); } // while next } // terminator after list compiledList.append("\\final\\"); // list compiled return compiledList; }