#ifndef LOADSUPPORTEDGAMES_H #define LOADSUPPORTEDGAMES_H #include #include #include #include #include "Database/Common/commonactions.h" #include "gameinfostructure.h" // load supported games from json file const QString _supportedPath = "../data/SupportedGames.json"; QHash loadSupportedGames (const QString &applicationPath); #endif // LOADSUPPORTEDGAMES_H