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-rwxr-xr-xdata/supportedgames.pl33
1 files changed, 16 insertions, 17 deletions
diff --git a/data/supportedgames.pl b/data/supportedgames.pl
index 941e287..18fe83f 100755
--- a/data/supportedgames.pl
+++ b/data/supportedgames.pl
@@ -1,14 +1,20 @@
our %S = (
-%S, # include other config files too if applicable
+%S, # do not overwrite other parts of the %S config hash
+
+# # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
+#
+# last change 24 Oktober 2016
#
-# last change 8 November 2015
+# Changelog 24 Okt 2016: Added/updated description for the 333networks synchronization
+# protocol and uplink setup. Works with MS-Perl 2.1.8 and above.
+#
#
-# Changelog 8 Nov: migrated supportedgames.pl to database; after these are games
-# are loaded, the variables are cleared
+# Changelog 8 Nov 2015: migrated supportedgames.pl to database; after these are games
+# are loaded, the variables are cleared
#
-# ChangeLog 5 Oct: moved "enc_chars" to Core::Secure.pm, in preparation to
-# migrate supportedgames.pl to the database instead.
+# ChangeLog 5 Oct 2015: moved "enc_chars" to Core::Secure.pm, in preparation to
+# migrate supportedgames.pl to the database instead.
#
# Supported Games & Secure/Validate
# All GameSpy protocol games communicate according to a protocol that requires
@@ -28,10 +34,12 @@ our %S = (
# NOTE: DUPLICATES MAY NOT EXIST. IN CASE OF DUPLICATES, ONE OF THE VALUES
# WILL BE PICKED AT RANDOM!
#
+# # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
+
# Usage:
-#
# game code => {key => "game key", label => "game name label", port => "default port number"}
- game => {
+game => {
+ "333networks" => {key => "", label => "333networks MasterServer (Synchronization Protocol)"},
"12ironds" => {key => "", label => "12Iron (DS)"},
"12irondsam" => {key => "", label => "12Iron Automatch (DS)"},
"2kboxingds" => {key => "", label => "2K Boxing (DS)"},
@@ -3124,15 +3132,6 @@ our %S = (
"zeroGds" => {key => "", label => "ZeroG (DS)"},
"zsteel" => {key => "", label => "Z: Steel Soldiers"},
"ZumaDeluxe" => {key => "", label => "Zuma Deluxe"},
-
- # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
- #
- # 333networks supports syncing between other 333networks masters. The
- # details are furthermore explained in the config file. The secure
- # challenge still applies, but with the gamename "333networks"
- #
- # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
- "333networks" => {key => "", label => "333networks Synchronization Protocol"},
},
);