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| author | Darkelarious <darkelarious@333networks.com> | 2015-11-08 22:29:50 +0100 |
|---|---|---|
| committer | Darkelarious <darkelarious@333networks.com> | 2015-11-08 22:29:50 +0100 |
| commit | dc409b9cb6e92fd9ff9ef18ab2ca825bd247b419 (patch) | |
| tree | 7c4b6cc56d02012a58635abe0be987bbe7f28ec6 /lib/MasterServer/TCP/ListCompiler.pm | |
| parent | 8b3d393e7755c167eebe4d9f7fc786074f12e9af (diff) | |
| download | MasterServer-Perl-dc409b9cb6e92fd9ff9ef18ab2ca825bd247b419.tar.gz MasterServer-Perl-dc409b9cb6e92fd9ff9ef18ab2ca825bd247b419.zip | |
Access ciphers and games through database instead of keeping them in memory
Diffstat (limited to 'lib/MasterServer/TCP/ListCompiler.pm')
| -rwxr-xr-x | lib/MasterServer/TCP/ListCompiler.pm | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/lib/MasterServer/TCP/ListCompiler.pm b/lib/MasterServer/TCP/ListCompiler.pm index 56bb256..1863757 100755 --- a/lib/MasterServer/TCP/ListCompiler.pm +++ b/lib/MasterServer/TCP/ListCompiler.pm @@ -93,7 +93,7 @@ sub compile_sync { for my $g (@games) { # $g is now a gamename -- check if it's supported. Else ignore. - if (exists $self->{game}->{$g}) { + if (length $self->get_cipher(lc $g) > 1) { # get list from database my $list = $self->get_game_list($g); |
